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    <id>https://bobico-shader-docs.vercel.app/updates</id>
    <title>BoBiCo Shader Blog</title>
    <updated>2026-06-10T00:00:00.000Z</updated>
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    <link rel="alternate" href="https://bobico-shader-docs.vercel.app/updates"/>
    <subtitle>BoBiCo Shader Blog</subtitle>
    <icon>https://bobico-shader-docs.vercel.app/img/BoBiCo Icon.png</icon>
    <entry>
        <title type="html"><![CDATA[BoBiCo Shader 1.0 Release.]]></title>
        <id>https://bobico-shader-docs.vercel.app/updates/2026/06/10/release</id>
        <link href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release"/>
        <updated>2026-06-10T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[After over 3 months of development. We're so glad to introduce the 1.0 version of our BoBiCo shader. Our first release of the shader.]]></summary>
        <content type="html"><![CDATA[<p>After over <strong>3</strong> months of development. We're so glad to introduce the <strong>1.0</strong> version of our <strong>BoBiCo</strong> shader. Our first release of the shader.
Our shader is now available on <strong>S&amp;box Workshop</strong>, <strong>Github</strong> and <strong>Discord</strong>. Fully open-source in <strong>MIT</strong> license!</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="download-from-here"><a class="" href="https://bobico-shader-docs.vercel.app/docs/general-info/download-and-usage">Download from here!</a><a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#download-from-here" class="hash-link" aria-label="Direct link to download-from-here" title="Direct link to download-from-here" translate="no">​</a></h2>
<hr>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="-feature-highlights">✨ Feature Highlights<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#-feature-highlights" class="hash-link" aria-label="Direct link to ✨ Feature Highlights" title="Direct link to ✨ Feature Highlights" translate="no">​</a></h2>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-multiple-shading-styles">🎨 Multiple Shading Styles<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#-multiple-shading-styles" class="hash-link" aria-label="Direct link to 🎨 Multiple Shading Styles" title="Direct link to 🎨 Multiple Shading Styles" translate="no">​</a></h3>
<p>BoBiCo Shader comes with six built-in shading modes: Flat, Multilayer, Texture Ramp, Shade Map, Realistic, and Fur.</p>
<p>Every shading mode also supports Wrap Shading, allowing you to easily achieve different lighting styles without switching to another shader.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-flexible-rendering-modes">🪟 Flexible Rendering Modes<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#-flexible-rendering-modes" class="hash-link" aria-label="Direct link to 🪟 Flexible Rendering Modes" title="Direct link to 🪟 Flexible Rendering Modes" translate="no">​</a></h3>
<p>Supports Opaque, Cutout, and Transparent rendering pipelines, alongside advanced transparency techniques such as Dither Alpha, Alpha-to-Coverage, and Fresnel Alpha.</p>
<p>The shader intelligently reuses existing alpha channels whenever possible, reducing the need for dedicated masking textures.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-full-lighting-support">💡 Full Lighting Support<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#-full-lighting-support" class="hash-link" aria-label="Direct link to 💡 Full Lighting Support" title="Direct link to 💡 Full Lighting Support" translate="no">​</a></h3>
<p>Designed to integrate seamlessly with the S&amp;box lighting pipeline, supporting Direct Lighting, Indirect Lighting, Light Probes, and DDGI.</p>
<p>Lighting transitions adapt naturally to the environment while preserving the intended visual style.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="️-extensive-material-customization">🎛️ Extensive Material Customization<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#%EF%B8%8F-extensive-material-customization" class="hash-link" aria-label="Direct link to 🎛️ Extensive Material Customization" title="Direct link to 🎛️ Extensive Material Customization" translate="no">​</a></h3>
<p>Build highly customizable materials using dual main color layers, built-in decal tools, normal maps, emission, matcaps, and a large collection of color adjustment controls.</p>
<p>Whether you're creating stylized or realistic materials, the shader provides plenty of flexibility without becoming difficult to use.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-stylized-effects">✨ Stylized Effects<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#-stylized-effects" class="hash-link" aria-label="Direct link to ✨ Stylized Effects" title="Direct link to ✨ Stylized Effects" translate="no">​</a></h3>
<p>Enhance your visuals with built-in features including MatCaps, Inverted Hull Outlines, Glitter Effects, and several additional NPR-oriented rendering options.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="️-physically-based-rendering">⚙️ Physically Based Rendering<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#%EF%B8%8F-physically-based-rendering" class="hash-link" aria-label="Direct link to ⚙️ Physically Based Rendering" title="Direct link to ⚙️ Physically Based Rendering" translate="no">​</a></h3>
<p>Every shading mode except Fur supports a complete PBR workflow, including advanced material parameters and flexible multi-channel controls for fine-tuning surface appearance.</p>
<h3 class="anchor anchorTargetStickyNavbar_Vzrq" id="-advanced-features">🚀 Advanced Features<a href="https://bobico-shader-docs.vercel.app/updates/2026/06/10/release#-advanced-features" class="hash-link" aria-label="Direct link to 🚀 Advanced Features" title="Direct link to 🚀 Advanced Features" translate="no">​</a></h3>
<p>BoBiCo Shader also includes support for Screen Space Ambient Occlusion (SSAO), Parallax Occlusion Mapping, Self Shadowing, Subsurface Scattering, Fur Rendering, and many other advanced rendering techniques</p>
<p>See our <strong>Documentation</strong> for full detailed documentation about the features our shader offers!
Thank you for using our shader :)</p>
<hr>]]></content>
        <author>
            <name>乃ㄖ乃爪卂匚 Ü</name>
        </author>
    </entry>
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