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Glitters

Glitter section is for adding stylized glitters and sparkles to the material. This feature can be used to add glitters and sparkles to objects such as Gem and many gliitery objects. Custom glitters are also supported which means you can your own glitter. Or, use the built-in ones for fast usage.

Demonstration of Glitters on a shader ball

Glitters's Main Section

Glitter

Glitter Enabled

  • UI Type : Toggle

Enables Glitter feature. Allowing you to add stylized glitters and sparkles to your material.

Glitter Mask

  • UI Type : Mask Texture
  • Output format : AIT1N [R]

Defines a Glitter Mask for masking glitters. You can make Glitters only show up in some areas of the material. UV Settings are available to use if needed.


Glitters's Shape Settings

Shape Settings

Glitter Shape

  • UI Type : Slider Int
    • Range : 0 - 3

Selects the shape for glitters from built-in shapes.

Currently, Circle, Square, Star and Triangle shapes are available.

Glitter Custom Shape

  • UI Type : Toggle

Enables the usage of Custom Glitter texture.

Glitter Shape Texture

  • UI Type : Color Texture
    • Output format : BC7 [RGBA]

Defines a custom Glitter shape texture to use as glitters' shape. UV Settings are available to use if needed.


Glitters's Setting Section

Glitter Settings

Glitter Color

  • UI Type : Color

Tints the Glitter with a specified color. Color adjustments are also available to use if needed.

Glitter Intensity

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Controls the intensity of Glitters.

Glitter UV Mode

  • UI Type : Slider Int
    • Range : 0 - 1

Selects which UV channel should be used for Glitters. UV0 and UV1 is available to use.

Glitter Lighting Mix

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Controls the Lighting Adaption of Glitters. A value of 0 will make it stay glow in dark areas while 1 will make it adapt to the lighting gently.

Glitter Main Color Mix

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Multiplies the Glitters's color with the Main Color.

Glitter Normal Map Strength

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Controls the Normal Adaption of Glitters. It blends the effects with your material's normals.


Glitters's Properties Section

Glitter properties

Glitter Size

  • UI Type : Slider Float
    • Range : 0.01 - 1.0

Controls the size of the Glitters.

Glitter Density

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Controls the density of the Glitters. More values will make more glitters.

Glitter Sensitivity

  • UI Type : Slider Float
    • Range : 0.0 - 5.0

Controls how easily the Glitters blinks depending on the angle. This feature may appear weird. So, it's recommended to leave it as it is if you don't understand how it works.

  • UI Type : Slider Float
    • Range : 0.0 - 2.0

Controls the blink speed of the Glitters.

Glitter Randomize Size

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Randomizes the size of the Glitters.

Glitter Randomize Rotation

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Randomizes the rotation of the Glitters.

Glitter Randomize Speed

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Randomizes the blink speed of the Glitters.

Glitter Randomize Color

  • UI Type : Slider Float
    • Range : 0.0 - 1.0

Randomizes the color of the Glitters.